In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.
Battleship was originally a pencil-and-paper public domain game known by different names, but Milton Bradley made it into the well known board game in 1967. The pencil and paper grids were changed to plastic grids with holes that could hold plastic pegs used to record the guesses.
The classic detective game! In Clue, players move from room to room in a mansion to solve the mystery of: who done it, with what, and where? Players are dealt character, weapon, and location cards after the top card from each card type is secretly placed in the confidential file in the middle of the board. Players must move to a room and then make an accusation against a character saying they did it in that room with a specific weapon. The player to the left must show one of any cards accused to the accuser if in that player’s hand. Through deductive reasoning each player must figure out which character, weapon, and location are in the secret file. To do this, each player must uncover what cards are in other players hands by making more and more accusations. Once a player knows what cards the other players are holding, they will know what cards are in the secret file. A great game for those who enjoy reasoning and thinking things out.
Chinese Checkers, or Stern-Halma, is a version of Halma supporting up to six players. Parenthetically, it is neither Chinese nor is it Checkers. In many countries, it’s known as Chinese Chess or China-Chess which is even less accurate and definitely shouldn’t be confused with Xiangqi which is the true Chess variant from China.
Teenage Mutant Ninja Turtles: Pizza Power Game, is based on the late 80’s cartoon of the same name. Players play as one of the four Turtles and move around the board while fighting enemies. Players can travel on the streets or through the sewers. Battles are handled with a ‘flipper’ which the players load dice into and attempt to shoot them into one of three numbered compartments. To win you must defeat 3 enemies, go to the Technodrome and recover the secret Mutogen.
Created by a real American Farm Family as a FUN spoof of their life on the family farm. Buy more cows, get bigger milk-checks(and more expenses)! Designed to be easy to understand (so you don’t have to waste time reading directions) – FUN to play and never boring – so Ages 8 and up can play together – comfortably!