What was that thing about the gift horse? In this two-player variant of Bohnanza, both bean farmers give each other gifts of beans they can‘t use themselves – to make life harder for their opponent, if possible. Trying to fulfill their secret “bo(h)nus” requirements, they both need to keep a vigilant eye on the other player’s bean fields. Give as good as you get in Bohnanza – Das Duell, there can be only one winner!
Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products – but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well as experience points that improve the abilities of the player’s character. Over time, then, the player becomes stronger, smarter or more charismatic and is better and better suited for the dangers of the wild.
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.
Carcassonne: Die Erweiterung (later prints used the title Inns & Cathedrals) is the first major expansion for Carcassonne and introduces a few new aspects to the game. There are a couple of completely new kinds of tiles – the inns and cathedrals. There are also new tiles that present cities, roads, and cloisters in new shapes. Additionally, each player gets a “big meeple” which counts as two regular meeples. Another whole set of meeples means 6 players can now enjoy the game. Finally, a set of scoring cards helps make score-keeping a little clearer.
Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten new exciting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade.
1st & Goal pits two football teams in a classic gridiron match. Players call plays using the cards available in their hands. Yardage gained or lost is determined by a roll of the dice, and strategic play-calling makes all the difference as to which dice you get to roll for each play. The right offensive play might gain you a lot of yardage – unless the defense sets up correctly to stop it. After that, it all comes down to the roll of the dice…