As the head of your family, you must get the “dying” members of your family into the best plots in the city’s newest cemetery. Each day the Grave Keeper brings the cart around the city and you must vie to get your family members in the cart before other families do. But be careful! The Grave Keeper is a lazy guy and any coffins he can’t fit in the cart are tossed aside in the river; he’ll never bother to bury them at all!
Century: Spice Road is the first in a series of games that explores the history of each century with spice-trading as the theme for the first installment. In Century: Spice Road, players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory.
Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten new exciting scenarios! Designed for 5-6 players, it adds even more drama to the award-winning game of seafaring, exploration, and trade.
Ladies is a three- to five-player game that includes female versions of the beans used in Bohnanza. You get more money if a field is harvested with a lady bean as the top card. You get no money if a field is harvested with a baby bean on top. There are some new rules about reordering beans on the fields. Gangsters is a one- or two-player game where you must pay off the Bean Mafia. Each turn, the Bean Mafia will take beans from your fields if yours match what they are growing. They will also take matching cards when drawn. This game also includes a few new beans with irregular beanometers.
In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.
In Camel Up, up to eight players bet on five racing camels, trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you can win — should you guess correctly, of course. Camels don’t run neatly, however, sometimes landing on top of another one and being carried toward the finish line. Who’s going to run when? That all depends on how the dice come out of the pyramid dice shaker, which releases one die at a time when players pause from their bets long enough to see who’s actually moving!
Carcassonne: Die Erweiterung (later prints used the title Inns & Cathedrals) is the first major expansion for Carcassonne and introduces a few new aspects to the game. There are a couple of completely new kinds of tiles – the inns and cathedrals. There are also new tiles that present cities, roads, and cloisters in new shapes. Additionally, each player gets a “big meeple” which counts as two regular meeples. Another whole set of meeples means 6 players can now enjoy the game. Finally, a set of scoring cards helps make score-keeping a little clearer.
In Princes, players are a Bean Prince and must get to their sleeping beauty. This is done by fulfilling quests to cross the thorn hedges to get to the castle where she awaits. In Pirates, players can now buy ships in order to help them trade and sell beans. You can also purchase pirate ships which you can use to raid your opponents bean fields.