In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.
This is an expansion for The Settlers of Catan. Players can build shipping lanes, which are very similar to roads. Additionally, the game comes with many different water-hex-heavy variant setups. The American version (Mayfair) should only be used with the American base game, instead of the German one (Kosmos), because of matching components and for the same reason, the Kosmos German version should only be used with the German base game. Additionally, several different editions exist; 5th edition is the most recent. Editions should only be used with same edition, otherwise the purchase of adapter kit is required.
Carcassonne: Die Erweiterung (later prints used the title Inns & Cathedrals) is the first major expansion for Carcassonne and introduces a few new aspects to the game. There are a couple of completely new kinds of tiles – the inns and cathedrals. There are also new tiles that present cities, roads, and cloisters in new shapes. Additionally, each player gets a “big meeple” which counts as two regular meeples. Another whole set of meeples means 6 players can now enjoy the game. Finally, a set of scoring cards helps make score-keeping a little clearer.
Players take on the role of newcomers to Catan and learn how the adventurous life in the first settlement played itself out. They explore, using a new movement mechanic, for the raw materials they need to build the settlement. Along the way, they discover useful natural products – but also encounter wild animals and are confronted with adventurous situations. Those who survive these encounters obtain the raw materials they sought as well as experience points that improve the abilities of the player’s character. Over time, then, the player becomes stronger, smarter or more charismatic and is better and better suited for the dangers of the wild.
Carcassonne: South Seas keeps the familiar tile-laying gameplay of the original Carcassonne, with players adding a tile to the playing area each round and optionally placing a token on the tile to claim ownership of…something. Instead of the familiar cities, roads and farms, however, players in Carcassonne: South Seas use their meeples to gather bananas, shellfish and fish, then ship those goods to traders in exchange for points.
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.