Ack, the princess has been captured once again by an evil sorcerer! She should really stop hanging about in places where she can be captured so easily. Well, that’s neither here nor there for now – let’s get out there and free her from the enchanted tower.
A child can begin by just recognizing basic colors. Each player advances along the rainbow path through the peppermint stick forest, the gingerbread plum tree and the gumdrop mountain. The players use the plastic gingerbread man as the playing pieces. There are colorful pieces in four colors and cards.
In Zooloretto, each player uses small, large, wild, and exotic animals and their young to try to attract as many visitors as possible to their zoo – but be careful! The zoo must be carefully planned as before you know it, you might have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand. A zoo of a family game in which less is sometimes more…
Chickens are learning to dance (“cha cha”) by completing circuits around the yard. Your aim is to “cha cha” your chicken past every single other player’s chicken, stealing each one’s “tail feathers” as you go by them. The first player to collect all of the tail feathers wins.
In Spinderella, players race to get their three ants across the forest floor as quickly as they can, but spiders await in the branches above and — with a little help from opponents — one might swoop down to scoop up your ant and return it to the starting line. You can do the same to them, of course, so search for the right time to act and the right places to hide.
In Chickyboom, the chickens are hanging out on their colorful wooden perch — but if one of them decides to leave, the whole perch will teeter. Collect as many chickens, hay bales and wagon wheels before the rocking perch topples. How many pieces can you save? The chickens, hay bales and wagon wheels have different weights, meaning different point values. The player with the highest score wins the game. Selecting a heavier piece receives more points but entails more risk of making the perch topple. If you cause the perch to topple, five points are deducted from your total.