Showing 577–612 of 619 results

  • Tokaido: Matsuri

    Traditional Japanese festivities and sixteen new travelers are now part of the wonderful Tokaido journey, with these matsuri (the Japanese word for “festival”) being triggered by the arrival of the travelers at the intermediate inns, punctuating the path with new and unique events.

  • Tokyo Highway

    In Tokyo Highway, players compete to place all of their cars on the road — but to do that they will first have to build the roadways!

  • Traders of Osaka

    In Traders of Carthage, players are merchants who are attempting to ship four different types of goods from Alexandria to Carthage. Players affect how quickly or slowly the ships move and can trigger pirate raids that may cost their opponents their goods. (Traders of Osaka moves the gameplay to a new continent and era, with players now trying to deliver cargo from Osaka to Edo, but otherwise gameplay remains the same.)

  • Trapwords

    It could remind you of the classic word game known as Taboo, but this one has an interesting twist on gameplay – the opposing team is the one who chooses the words you cannot use. With you having no idea which words are “traps”, it’s like dancing on a minefield, when you’re trying to describe your assigned word to the rest of the team.

  • Tribond

    Players are given a list of three items and must determine the common bond. Landing on another pawn brings up a challenge situation, where the winner stays put and the loser moves back. The first team to bring their three pawns around the triangles wins.

  • Trivial Pursuit

    Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories.

  • Trivial Pursuit 90’s

    Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories.

  • Trouble

    The game is abstract, each player has set of pawns of his color. Each turn player rolls a die using the Pop-O-Matic and selects one of his pawns to move. Pawns can enter the track from Home base only on a roll of six. Each pawn needs to travel around the board and finish on the Finish lane. If pawn of another player is bumped, the bumped pawn is returned to home. The goal is to be the first one to get all the pawns to the Finish lane.

  • Trumpolicy

    Dare to play with your friends and ebate the kind of society you want! Select and secure those policies you want. Prevent other players from securing policies they might want by using your political influence.

  • Tsuro

    A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else’s, but as the board fills up this becomes harder because there are fewer empty spaces left… and another player’s tile may also extend your own path in a direction you’d rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number from 2 to 8.

  • Tsuro: Of the Seas

    The basic game play of Tsuro of the Seas resembles that of Tom McMurchie’s Tsuro: Players each have a ship that they want to sail — that is, keep on the game board — as long as possible. Whoever stays on the board the longest wins the game.

  • Twilight Struggle

    Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle…

  • Tzolkin

    Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.

  • Ultimate Werewolf

    Your quiet little 16th century village has suddenly become infested with some very unfriendly werewolves…can you and the other villagers find them before they devour everyone?

  • Ultimate Werewolf Inquisition

    A terrible thing is happening in a local village: Werewolves are responsible for the deaths of many villagers. Unable to determine who amongst themselves are werewolves, they’ve called in a group of master inquisitors to help sort out this mess before it’s too late. That’s where you and your team come in. No stranger to werewolf infestations, you know that the best thing to do is to start lynching suspects.

  • Unlock! Squeek & Sausage

    Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.

  • Unlock! The Formula

    Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.

  • Unlock! The House on the Hill

    At the beginning of The House on the Hill, strange, paranormal activities have surrounded an abandoned house for the past three days. When an investigation uncovers that these occult occurrences center on an excerpt read from The Book of the Dead, you and your companions are tasked to enter the house, find the book, and stop the curse…

  • Unlock! The Island of Doctor Soorse

    Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes, combine objects, and solve riddles. Play Unlock! to embark on great adventures, while seated at a table using only cards and a companion app that can provide clues, check codes, monitor time remaining, etc.

  • Unlock! The Night of the Boogeymen

    Little William has been having sleepless nights as of late. The poor boy has been attacked by monsters from nightmares: the boogeymen! Under the cloak of darkness, you open William’s door to seek out the monsters. Be careful as you fight with them; William is sleeping, and you can’t wake him up!

  • Uno

    Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.

  • Uno Deluxe

    Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.

  • Upwords

    Players take turns forming words on either an 8×8 matrix gameboard (in the current new classic version offered by Winning Moves) or on a 10×10 matrix gameboard (in the currently offered Hasbro Euro edition). Words may be formed horizontally or vertically on the grid, as in Scrabble, but as the title suggests the letters may also be stacked, so already-played words can be changed into different words by having letters stacked.

  • Urban Myth

    Urban Myth consists of a game board divided into four city blocks, six playing pieces, and a deck of 700 game cards in six subject categories: Celebrity, Health, Classics, Nature, Business and Crime.

  • Villa Palleti

    An architectural rush to the skies for 2 – 4 budding architects with a good head for heights from 8 years old.

  • Viticulture

    In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

  • Vizia

    Vizia consists of 72 colored triangular tiles, with a dozen triangles in each of the primary and secondary colors, and 48 player tokens, a dozen in each of four colors. During set-up, each player takes a set of tokens and two tiles, keeping them secret from other players; four tiles are turned face-up to form a communal pool.

  • Vortex

    Vortex is the fun board game to play with family and friends. Place the routers and the controllers and try to be the first to get to the other side of the board.

  • War of the Ring

    In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.

  • War on Terror

    The goal of War on Terror, the boardgame is to liberate the world, ridding it of fear and terrorism forever. Naturally, only the biggest and strongest Empires are up to this task and so a certain amount of dominance needs to be proved. Alternatively, you can play as the terrorists, fighting for a world without empires.

  • Waterworks

    Play your cards to be the first to connect a correctly-aligned spout to your system of non-leaking pipes, of minimum-length or greater.

  • What do you Meme?

    Party card game for friends for the social media generation. Think you’ve got what it takes to out-meme your friends IRL? Compete to create the funniest meme by pairing Caption Cards with the Photo Card in play. A rotating judge picks the best combination each round. Play until you’re hungry, at which point stop playing and order a pizza. The rules are simple. Each round, a rotating judge plays a Photo Card and everyone else plays a Caption Card to complete the meme. The judge decides the funniest pairing, and whoever played the winning Caption Card wins the round. Lather, rinse, repeat.

  • What?

    WHAT is a hilarious party game of who-said-what. Players are asked to write responses to humorous questions and situations, and everyone must guess who wrote what.

  • Wits and Wagers

    Not a trivia buff? It doesn’t matter! In Wits & Wagers, each player writes a guess to a question such as “In what year did the bikini swimsuit makes its first appearance?” or “How many feet wide is an NFL football field?” and places it face-up on the betting mat. Think you know the answer? Bet on your guess. Think you know who the experts are? Bet on their guess. The closest answer–without going over–pays out according to the odds on the betting mat. Strike it big and you’ll be cheering like you just hit the jackpot!

  • World of Tanks: Rush

    The deck-building card game World of Tanks: Rush is based on the World of Tanksonline game, uses the same terminology as that game, and has been illustrated by the same artists.

  • Ya Blew It!

    Warning: shouts of “Fire in the Hole!” might erupt as you engage in this risk-taking social game. Players dig deep in the card deck to mine for diamonds and stake their claim. However, other prospectors may try to steal from you and give you the shaft! You can play it safe, or push your luck looking for a bigger claim, either way it’s explosive, and you’ll enjoy the fun with every suspenseful roll of the unique 8-sided dynamite dice!