Showing 433–468 of 568 results

  • Seikatsu

    In Seikatsu, players take turns placing tiles into a shared garden area, with each tile showing a colored flower and colored bird. Players score for groups of birds as they place them, but they score for rows of flowers only at the end of the game and only for the rows of flowers that exist from their perspective, i.e., that are viewable as lines from where they sit at the game board.

  • Sentinels of the Multiverse

    A mad scientist holds the world hostage with his terrifying inventions. An alien warlord from a far away galaxy brings his limitless army of bizarre minions to conquer the planet. A giant rampaging robot cuts a swath of destruction across the coast, destroying major population centers. And who will stand in their way? A team of heroes, all with impressive powers and abilities stand between the world and the forces of evil. Will you help them? Answer the call to protect the multiverse!

  • Sequence

    Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally.

  • Set

    In SET, each card contains 1-3 objects, with all of the objects on a card having the same color, shape and shading, e.g., two purple shaded ovals. Colors, shapes, and shadings come in three different types: green, purple and red; oval, diamond and squiggle; and solid, shaded and outlined.

  • Set Dice

    Set Dice has three dice games in one box, and in all three games, the more sets you make, the higher your score. What’s a set, you ask? To make a set, you need three dice on which the shape of the symbols on them are all the same or all different, on which the number of symbols are all the same or all different, and on which the color of the symbols are all the same or all different.

  • Shadows Over Camelot

    Each player represents a knight of the Round Table and they must collaborate to overcome a number of quests, ranging from defeating the Black Knight to the search for the Holy Grail. Completed quests place white swords on the Round Table; failed quests add black swords and/or siege engines around Camelot. The knights are trying to build a majority of white swords on the Table before Camelot falls.

  • Sheriff of Nottingham

    Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince’s visit. However, players must first get their goods through the city gate, which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit, or risk it all by sneaking in illicit goods? Be mindful, though, as the Sheriff always has his eyes out for liars and tricksters and if he catches one, he very well may confiscate those goods for himself!

  • Skipbo

    Each player is dealt a stockpile of 30 cards. The winner will be whoever manages to empty their stockpile first. Cards are played onto four shared building piles in numerical sequence from 1 to 12. On each turn, a player draws until they have five cards in their hand, and then plays cards from: their hand, a top card of their discard piles, or their stockpile. At the end of their turn, a player must discard onto one of their four personal discard piles. Strategy involves the organizing of cards into the discard piles, care in not setting up the next players for good plays, knowing when to play from which option, and especially the timing of playing a valuable “Skip-bo” wildcard.

  • Skyjo

    very player has 12 hidden cards (3×4). Two are turned face up. On your turn you can take the top card from the discard or draw pile. You can exchange one card (hidden or open) from your display. Round ends when one player has only open cards. (equal turns). All card will be revealed. Add the numbers of the card for scoring. Game ends after one player has 100 or more points. Whoever has the lowest number wins.

  • Skyliners

    In Skyliners, players collectively build buildings and skyscrapers in a shared building plot, with each player trying to satisfy bets they’ve made as to which buildings they’ll be able to see in the five rows of buildings on their side of the playing area.

  • Small World

    In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.

  • Small World: Realms

    Small World Realms includes scores of puzzle-like geomorphic Terrain regions that are assembled into variously sized and shaped board maps. Map designs are based on any of the 12 preset Scenarios created by the game’s designer, Philippe Keyaerts. Players can also create their own maps and scenarios using the components included.

  • Small World: Underground

    Small World Underground is a standalone game that keeps the spirit of Small World intact, while putting a new spin on the game play.

  • Smash Up

    The “shufflebuilding” game Smash Up starts with a simple premise: Take the twenty-card decks of two factions, shuffle them into a forty-card deck, then compete to smash more Bases than your opponents! Each faction brings a different game mechanism into play – pirates move cards, zombies bring cards back from the discard pile, dinosaurs have huge power – and every combination of factions brings a different play experience.

  • Snake Oil

    In the Old West, the wily snake oil salesman had a special talent, getting the most skeptical customers to buy the most dubious products. Now it’s your turn! Invent your own zany two-word products – Rumor Mirror! Burp Balloon! – and sell them to all types of wacky customers. If the round’s customer buys your product, you win!

  • Snappy Dressers

    Snappy Dressers cards show quirky and delightful animal characters dressed in the snappiest of outfits! Cards are beautifully designed with interesting animals like the sloth, panda, and fox — all dressed in funky, cool outfits. Players try to identify a match, such as types of animal, items of clothing, or the gifts in the characters’ hands. Each card matches every other card in exactly one way!

  • Sorry

    Race your four game pieces from Start around the board to your Home in this Pachisi type game. By turning over a card from the draw deck and following its instructions, players move their pieces around the game board, switch places with players, and knock opponents’ pieces off the track and back to their Start position.

  • Sorry: The Simpsons

    There’s No Place Like Home! (Even if it’s Springfield…) Pick your team, the Simpson’s Family, the School, the Springfield Nuclear Power Plant or Krustylu Studios. Then run, jump, bump and slide your way from START to HOME. IF you’re lucky, you’ll draw a Special Card that gives you a one-up on the competition. Will your team get to home, sweet home before somebody gets revenge, sweet revenge?

  • Space Alert

    Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship.

  • Space Cadets

    It’s your lifelong dream – to join the Star Patrol and be part of the crew of an interstellar Starship. You’ve worked hard, graduated from the academy, and received your first assignment as part of a team of young recruits, confident in your training and ready to be put to the test. Nothing can possibly go wrong as you are prepared for anything…

  • Space Race

    Can you be the first to build your ship, gather your crew, and launch before everyone else?

  • Spank the Yeti

    Spank the Yeti is inspired by the popular parlor game, F*ck, Marry, Kill. Each round, one player pairs up three Action Cards with three Object Cards (people, creatures, and things), and the other players try to correctly predict his or her answers. You don’t really know your friends until you know whose dingleberries they’d eat.”

  • Specter Ops

    A secret agent of A.R.K. has infiltrated a top secret Raxxon facility, attempting to complete three mission objectives before they escape — but they are hunted by genetically modified Raxxon Hunters. Players can choose which side they wish to join.

  • Spinderella

    In Spinderella, players race to get their three ants across the forest floor as quickly as they can, but spiders await in the branches above and — with a little help from opponents — one might swoop down to scoop up your ant and return it to the starting line. You can do the same to them, of course, so search for the right time to act and the right places to hide.

  • Spirits of the Rice Paddy

    Ancient Balinese legend describes a host of powerful spirits who help poor rice farmers achieve success. These farmers have long used a sophisticated irrigation system to organize rice cultivation by integrating religious devotion and social responsibility with traditional farming methods. Even modern farmers seek to placate the spirit world in their quest to produce an abundant harvest.

  • Splendor

    Splendor is a game of chip-collecting and card development. Players are merchants of the Renaissance trying to buy gem mines, means of transportation, shops—all in order to acquire the most prestige points. If you’re wealthy enough, you might even receive a visit from a noble at some point, which of course will further increase your prestige.

  • Spot it! Splash

    Spot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.

  • Spurs

    In Spurs: A Tale in the Old West, players take on the role of adventurers in the Old West, competing to handle various challenges to become a true Legend of the West.

  • Spyfall

    Spyfall is a party game unlike any other, one in which you get to be a spy and try to understand what’s going on around you. It’s really simple!

  • Star Wars Rebellion

    Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players!

  • Steam Park

    As owners of a fantastic steam park, you’re to build gigantic, coal-powered rides to attract as many visitors as you can – but building attractions won’t be enough. You’ll also need to manage your employees, invest in advertising in order to attract and please the different kinds of guests visiting your park, and, above all, keep the dirt that your park produces under strict control!

  • Steam: Rails to Riches

    In Steam you build railroads and deliver goods along an ever changing network of tracks and stations. You build the tracks, upgrade towns, improve your train, and grab the right goods to make the longest, most profitable deliveries. Score your deliveries and add to your income or victory points, balancing your need to invest against your quest to win the game.

  • Steampunk Rally

    Steampunk Rally is a strategy game that incorporates steampunk as more than just a bit of chrome. Using a unique dice-placement mechanism, players take on the roles of famous inventors from the turn of the last century like Nikola Tesla and Marie Curie, constructing fantastical contraptions that make use of steam, heat and electricity in an attempt to win a no-holds-barred race through the Swiss alps.

  • Stockpile

    Stockpile is an economic board game that combines the traditional stockholding strategy of buy low, sell high with several additional mechanisms to create a fast-paced, engaging and interactive experience.

  • Stone Age

    The “Stone Age” times were hard indeed. In their roles as hunters, collectors, farmers, and tool makers, our ancestors worked with their legs and backs straining against wooden plows in the stony earth. Of course, progress did not stop with the wooden plow. People always searched for better tools and more productive plants to make their work more effective.

  • Stone Age: The Expansion

    The prehistoric players have already learned how to build huts and hunt food. Now they sit around the fire, gaze in wonder at the tribal matriarch, and wonder how they can look as good as her: “Why is my tooth just hanging?” “Honey, I also want something to make my skin look good.”