• 150th Limited Edition Canadian Trivia

    Looking for an entertaining way to celebrate 150 years of the country known as CanadaÉ Look no further! Whatever your interest may be there is something for everything.

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  • Acquire

    In Acquire, each player strategically invests in businesses, trying to retain a majority of stock. As the businesses grow with tile placements, they also start merging, giving the majority stockholders of the acquired business sizable bonuses, which can then be used to reinvest into other chains. All of the investors in the acquired company can then cash in their stocks for current value or trade them 2-for-1 for shares of the newer, larger business. The game is a race to acquire the greatest wealth.

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  • All Canadian Trivia Board Game

    An ordinary trivia game very similar to Trivial Pursuit in its mechanics. There are four categories: general, geography, history and arts. You win the game by collecting a chip for each of these categories. Obviously, all questions are intended for Canadian citizens.

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  • Anti-Monopoly

    The basic idea of the game is to end the monopolistic practices of the 3-company-combinations of the game board. The players are Trust-Busting lawyers going about the board slapping lawsuits on the monopolies. The winning trust buster is the one who ends with the largest number of social-credit points when one of the players runs out of money.

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  • Backgammon

    Backgammon is a classic abstract strategy game dating back thousands of years. Each player has a set of 15 “men” that must be moved from their starting positions, around, and then off the board. Dice are thrown each turn, and each player must decide which of his men to move based on the outcome of the roll. Players can capture each other’s men, forcing the captured men to restart their journey around the board. The winner is the first player to get all 15 men off the board. A more recent addition to the game is the “doubling cube”, which allows players to up the stakes of the game, as it is often played for money. Although the game relies on dice to determine movement, there is a large degree of strategy in deciding how to make the most effective moves given each dice roll as well as measuring the risk in terms of possible rolls the opponent may get.

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  • Battleship

    Battleship was originally a pencil-and-paper public domain game known by different names, but Milton Bradley made it into the well known board game in 1967. The pencil and paper grids were changed to plastic grids with holes that could hold plastic pegs used to record the guesses.

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  • Checkers

    Abstract strategy game where players move disc-shaped pieces across an 8 by 8 cross-hatched (“checker”) board.

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  • Chess

    Chess is a two-player, abstract strategy board game that represents medieval warfare on an 8×8 board with alternating light and dark squares. Opposing pieces, traditionally designated White and Black, are initially lined up on either side. Each type of piece has a unique form of movement and capturing occurs when a piece, via its movement, occupies the square of an opposing piece. Players take turns moving one of their pieces in an attempt to capture, attack, defend, or develop their positions.

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  • Chinese Checkers

    Chinese Checkers, or Stern-Halma, is a version of Halma supporting up to six players. Parenthetically, it is neither Chinese nor is it Checkers. In many countries, it’s known as Chinese Chess or China-Chess which is even less accurate and definitely shouldn’t be confused with Xiangqi which is the true Chess variant from China.

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  • Chinese Chess

    XiangQi is one of the most played board games in the world. Translated loosely as “elephant game”, the name of XiangQi may have first been recorded in Songs of Chu during the 4th century BC of early China; in the state of Qi during the Warring State Period, the name “XiangQi” meant ivory Liubo pieces, not modern XiangQi played by Chinese. The modern Xiangqi set dates back to the Tang dynasty.

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  • Clue

    The classic detective game! In Clue, players move from room to room in a mansion to solve the mystery of: who done it, with what, and where? Players are dealt character, weapon, and location cards after the top card from each card type is secretly placed in the confidential file in the middle of the board. Players must move to a room and then make an accusation against a character saying they did it in that room with a specific weapon. The player to the left must show one of any cards accused to the accuser if in that player’s hand. Through deductive reasoning each player must figure out which character, weapon, and location are in the secret file. To do this, each player must uncover what cards are in other players hands by making more and more accusations. Once a player knows what cards the other players are holding, they will know what cards are in the secret file. A great game for those who enjoy reasoning and thinking things out.

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  • Clue: Penny Dreadful

    Mina Murray has been killed and yhe murderer remains at large – lurking in the darkest corners of Victorian London. The city howls for justice and closes in on those six known to be closest to her. It is up to you to sort through the clues and uncover WHO killed Mina, WHERE they killed her, and with WHAT weapon.

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  • Clue: The Big Bang Theory

    Someone has meddled with one of his sacred belongings and he isn’t taking it lightly. He’s sequestered 6 of his so-called “friends” and created a white board to analyze who did it, what heinous deed was done, and where the act of vengeance took place.

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  • Connect Four

    The board is placed in the stand to hold it vertically and the players drop checkers into one of the 7 slots, each of which holds 6 of the “checker’s” men, until one player succeeds in getting 4 in a row–horizontally, vertically or diagonally.

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  • Dominos

    A traditional tile game played in many different cultures around the world.

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  • Life on the Farm

    Created by a real American Farm Family as a FUN spoof of their life on the family farm. Buy more cows, get bigger milk-checks(and more expenses)! Designed to be easy to understand (so you don’t have to waste time reading directions) – FUN to play and never boring – so Ages 8 and up can play together – comfortably!

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  • Masterpiece

    Van Gogh, Rembrandt, Renoir — paintings by the world’s most famous artists are on the auction block, for sale to the highest bidder. How high will you bid before the tension and bluffing get to you? And how good’s your eye — can you spot a forgery when you buy one?

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  • Monopoly

    Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.

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  • Monopoly: City

    At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game. You start with more money than usual, which gives you the idea you will last longer (with a bit of luck maybe). The fact that now you can build right away when you bought a property, gives so much dynamic to the game. No more waiting until you have the whole set, or not having the set because one player refuses to trade. Even with a couple of single properties you can win the game.

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  • Monopoly: Junior

    Join Rich Uncle Pennybags and his nieces and nephews for a thrill-filled day at the Amusements along the Boardwalk – the Roller Coaster, the Magic Show, the Water Slide, the Video Arcade and more.

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  • Payday

    Pay Day is played on a one-month calendar with 31 days. During the game, players will have to deal with various bills and expenses, but will also have the opportunity to make deals on property and earn money. At the end of each month, players are paid their salary (the same for each player) and must then pay off all outstanding bills, taking out a loan if necessary. Most money (or least debt) wins after a certain number of months decided by the players.

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  • Saskatoon on Board

    Saskatoon On Board is a Monopoly clone based on the city in Saskatchewan, Canada. Board squares are replaced with landmarks and businesses from the area. Proceeds from the game go to benefit the Huskies Football.

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  • Scotland Yard

    In Scotland Yard, one of the players takes on the role of Mr. X. His job is to move from point to point around the map of London taking taxis, buses or subways. The detectives – that is, the remaining players acting in concert – move around similarly in an effort to move into the same space as Mr. X. But while the criminal’s mode of transportation is nearly always known, his exact location is only known intermittently throughout the game.

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  • Sequence

    Sequence is a board and card game. The board shows all the cards (except for the Jacks) of two (2) standard 52-card decks, laid in a 10 x 10 pattern. The four corners are free spaces and count for all players equally.

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  • Snakes and Ladders

    The rolling, climbing, and sliding action game!

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  • Sorry

    Race your four game pieces from Start around the board to your Home in this Pachisi type game. By turning over a card from the draw deck and following its instructions, players move their pieces around the game board, switch places with players, and knock opponents’ pieces off the track and back to their Start position.

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  • Sorry: The Simpsons

    There’s No Place Like Home! (Even if it’s Springfield…) Pick your team, the Simpson’s Family, the School, the Springfield Nuclear Power Plant or Krustylu Studios. Then run, jump, bump and slide your way from START to HOME. IF you’re lucky, you’ll draw a Special Card that gives you a one-up on the competition. Will your team get to home, sweet home before somebody gets revenge, sweet revenge?

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  • Teenage Mutant Ninja Turtles

    Teenage Mutant Ninja Turtles: Pizza Power Game, is based on the late 80’s cartoon of the same name. Players play as one of the four Turtles and move around the board while fighting enemies. Players can travel on the streets or through the sewers. Battles are handled with a ‘flipper’ which the players load dice into and attempt to shoot them into one of three numbered compartments. To win you must defeat 3 enemies, go to the Technodrome and recover the secret Mutogen.

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  • The Construction Game

    Done by the creators of the Farming Game, this takes their wonderful concept to a new level! Similar to the Farming Game, each player owns a construction company. Through buying equipment and winning bids, players are able to increase their production and thus their income! Players win when they make $1,500,000. This game teaches debt management, diversification of assets, and other useful skills for children and adults.

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  • The Farming Game

    Similar to Monopoly, but instead of buying real estate, players acquire plots of land and plant a variety of crops in the hopes that the harvest will pay out big. However, with each harvest comes the unavoidable cost of doing business (fertilizer, equipment breakdown, purchasing new seeds, labor problems, etc.). The first player who has a total net worth (including land, equipment, livestock, etc.) of $250,000 becomes a “Full Time Farmer” and wins the game – thus getting rid of the time-consuming player elimination aspect of Monopoly.

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  • The Game of Life

    This game attempts to mirror life events many people go through from going to college, raising a family, buying a home, working and retiring.

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  • Trivial Pursuit

    Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories.

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  • Trivial Pursuit 90’s

    Each player has a circular playing piece with six pie-shaped holes. The goal of the game is to collect a pie in each color. The colors correspond to different question categories.

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  • Trumpolicy

    Dare to play with your friends and ebate the kind of society you want! Select and secure those policies you want. Prevent other players from securing policies they might want by using your political influence.

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  • Uno Deluxe

    Players race to empty their hands and catch opposing players with cards left in theirs, which score points. In turns, players attempt to play a card by matching its color, number, or word to the topmost card on the discard pile. If unable to play, players draw a card from the draw pile, and if still unable to play, they pass their turn. Wild and special cards spice things up a bit.

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  • Yum

    A game that shares many similiarities to Yhatzee but with a modified scoring system.

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